The word ‘evil’ is not quite strong enough to describe the horrors that lie within the Book of Vile Darkness. Add to it a touch of devastation, toxicity, cruelty, and terror... and you finally come close to what is in store within the pages.
Here are excerpts about The Book of Vile Darkness from the Wizard archives:
Only the most indomitable minds dare to look upon the malevolent thoughts and forbidden secrets bound herein. This corrupt tome is filled with deplorable wisdom, malignant ideas, and descriptions of creatures, rites, and practices most foul. Evil permeates every word and image inscribed within it. . . .
Who hasn’t wanted to keep an Owlbear as a pet? Sure, they are as large and ferocious as an angry bear and will most likely eat you if you look tasty enough, but they have a kind of odd cute-ness to them, don’t you think?
Part bear, part owl, and a whole lot of hungry belly make up these darlings of the D&D universe. Think of a creature that has the cunning of a bird of prey combined with the viciousness of a carnivorous bear and you might come close to understanding the personality of the Owlbear. Little is known of the origins of these beasties, as they are not creatures created by magical means, nor were they formed by a…Read more
Undead creatures pepper the lands and lore of D&D, and none scream ‘undead’ more than a skeleton.
It’s fairly obvious that the bony thing you are fighting is the re-animated remains of some long-dead, demised, passed on, expired, bereft of life, kicked the bucket, no longer of this world, ex-living... thing. It has gone on to meet it’s maker, or at the very least a cultist/demon/necromancer who called the poor creature (who just wanted a rest!) back into service as a walking, warring, not-quite-alive skeleton.
Skeletons are the choice minions for an army of undead. They are loyal, obedient, unthinking, and willing to take a…Read more
Cultists. Every adventurer is bound to come across a group of these guys at some point in their gaming career.
There are a multitude of Cults in the D&D universe, each differing from one another in beliefs, agenda, and structure. Some Cults are truly evil, with members worshipping godlike demonic lords bent on the destruction of the world. Others are neutral, operating as secret societies dedicated to the natural order of things. Some simply exist to protect secret information.
No matter which type of Cultists you find yourself fighting, they are not easily defeated as they tend to be clustered in groups.
This week we…Read more
Shapechangers, or lycanthropes, have been a part of human lore since ancient times. The tales of men with the ability to transform from human into that of a predatory beast has fascinated humans for centuries. Throughout history, accounts have surfaced of men with the curse of becoming a man-beast and losing all human behaviors and control, usually transforming by the light of the full moon. Some accounts say the curse is caused by a bite from another infected lycanthrope, others say it is an affliction passed down through generations. For this week’s beastie we take a look at one of the most highly regarded lycanthropes: the…Read more