I've been playing D&D for years and all the campaigns I've been in have been pretty linear. Here's your mission, off you go. I decided I wanted to do something a little more free, using the rules as more of a guideline. I didn't realize just how off-track they could go - pages of notes completely unused and nearly everything done on the fly.
The group I chose for this experiment consisted of two new players and two experienced players. A fair mix, I figured. The experienced players would guide the newer ones, making my job a little easier.
How a DM can hope!
As with all stories let's start at the beginning. Within ten minutes…Read more