It was a Sunday. The sun was out, the days were long, and we were six good friends gathered to play some Dungeons and Dragons. At a strictly physical level, we were six guys in their twenties, rolling dice around on the dinner table of a flatshare in Oslo, Norway. At some other, more technical level, I had just finished describing a mansion to the players—a mansion infested with their drug-smuggling enemies.
There are many stories of this campaign, too many to pick from. So let's pick this one: For the purposes of this story, let us focus entirely on the party's de facto leader, a Human Warlord named Alan Fairweather, run by my good …
Our party included a Goliath Barbarian, a Gnome Arcane Trickster, a Human Arcane Archer, and myself, a Kobold Paladin. Our DM had homebrewed most classes and characters for this campaign.
We were playing out of Tales from the Yawning Portal, and were in a Dwarven ruin, collecting legendary Dwarven-smithed weapons. Well, after getting past some Underdark-dwelling Dwarves, we convinced them to lend us an ally against the Death Dragon they were forced to serve.
As we explored, we stumbled into a room with a lone female human, who said, "My rescuers, I'm so glad to see you."
At which point my Paladin deadpanned, "I'm a kobold."
D&D has a lot of weird monsters and items that were designed solely to ruin the players’ day if the DM wanted to mess with them. Monsters that look treasure chests, monsters that look like the ceiling, etc. One that I especially like is the Bag of Devouring. It looks and functions like a Bag of Holding, but it eats the stuff you put in it, and it tries to eat anyone who reaches in.
We were finishing off one of the first campaigns we'd ever started, and for the finale there was a full-on Orc War. I, as the DM, decided to bring in some extra friends to fill out the ranks and make things huge. So I helped them make up characters and out…
I was beginning a game of D&D for a new group, and I had them make up their characters separately and email me their backstories, to see what we came up with. The party’s backstories, although made individually, turned them into a pretty cohesive treasure-hunting archaeological crew.
So they were starting their first game, and in came a quest from a mysterious benefactor to travel to the island of Chult,requesting they search for some artifact causing massive harm around the Forgotten Realms. As Tomb of Annihilation had just been released, everyone was suitably excited, and raced to the harbor to charter a ship to Chult and begin the…
Once there was a merry little band consisting of a Teifling Druid, a Human Fighter/Warlock, a Drow Rogue (me), and a Halfling Wizard.
We were wending our way through the open world and came across a flock of goats. Our Wizard greatly desired to procure one for himself and thus asked the goatherds how much one would be. Alas, the answer did not please our Wizard, as we were informed that these goats belonged to none other than the Goat Overlord himself. We managed to convince our Wizard that we should leave and not interfere in such matters. Besides, it was completely impractical to try and bring a goat with us in our journey.