HTales from the Table


Failing Success

Posted on April 28, 2016

Our party was on a quest to save a village from the sister-turned-Vampire of the Rogue in the group. Expecting our arrival, the Vampire sent a small army of Worgs our way.

Our party was trapped in an old and abandoned farm and couldn’t escape the Worgs without a fight, which we were very unlikely to win.

We were getting quite desperate, so decided to send the Samurai of the group out to intimidate the beasts.

The Bard gave him some acting tips while the rest of us planned a series of spells to make the Samurai seem even more scary. When all was prepared, the Samurai was sent forth to stand in the middle of the field.


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An Introduction to Benevolence

Posted on April 27, 2016

As a DM I thought I’d seen it all--the hack and slash playstyle, the loot and run mentality, even the ‘stab your party in the back so you can get ahead’ mindset. So when the next new player was introduced to the table, I readied my usual tutorial module and prepared myself for whatever antics she would attempt.

The module was a trifle: A farmer asks for help because his chickens are being pilfered. A little bit of tracking leads to a Goblin culprit. It was designed as an introduction to movement, searching, travel, and combat.

What I did not expect was that once our new player had tracked the Goblin down, she proceeded to talk…

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Oh, Brave Sir Knight

Posted on April 26, 2016

The party had been scouring an island called Madman's Rock in search of the Dread Pirate Jamus' treasure.

They were looking through some caves in an attempt to find clues to its location. Suddenly, a Chuul burst out of a nearby pool in an attempt at a massive meal of foolish adventurers.

They tried their best, but their attacks weren't quite good enough to pierce the dire creature's defenses.

After the Monk and the Healer had been crushed in its claws, our Knight was snagged by the evil beast. He had recently lost his Holy Sword, and his only remaining offense was around his neck: a Necklace of Fireballs.

He told the rest…

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Message by Raven

Posted on April 25, 2016

Our party has two Rogues. My Halfling Assassin, and a Human Thief.

The Thief is a compulsive gambler, and this has been both to our benefit and our detriment for almost the entire game. Sure, he’s made some very important allies that have helped drive the adventure, but he's also made a few enemies.

During one of his gambling sprees, he got himself drugged. Several of our party had been captured at the time, and the Thief was being hunted by mercenaries, so those of us left had to find him.

I had the honor of finding him. He was sleeping naked in a random house, yet all of his equipment was there. He had no recollection of…

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Here, boy!

Posted on April 25, 2016

One of my players runs a Ranger, and upon becoming 3rd level, he chose to follow the Beastmaster path.

Thus, I needed to introduce his animal companion. Rather than just have him wake up and find a wolf (his chosen 'pet') gift-wrapped and lolling on a bearskin rug in front of the fire, I decided to take a different tack.

I told him that all night his dreams had been filled with images of a wolf, sometimes seeing it running through the forest, sometimes viewing the forest through its eyes. He awoke knowing that somewhere to the North was an animal who was somehow bound to him.

Luckily, North is where they were headed, so off…

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