Back in High School, I was reading the 2nd ed. Player’s Handbook in study hall. A "friend" who had never played before asked to read it. He came back the next day and said he’d read it ALL and wanted to play (I've never read all of a PHB).
He came to his first session with his own character class. Not character, but character class. Our group’s first real introduction to a Munchkin.
It only got worse from there.
We were fair roleplayers, but he never tried. It was metagaming/munchkining all the time for him.
After one particular battle he turned to me at the table and asked, "How many hit points do you have?"
Without missing a be…
A while back, our old adventuring party was involved in a lengthy planes-hopping campaign; gathering powerful magical items before our nemesis could, then searching for the portal to the next world.
One night we found ourselves in an abandoned city teeming with zombies. Fighting them was fun enough, but there were far too many of them to kill them all. We needed to find an escape. We were searching for our way out of this world when our portal finder noted the location of one in the distance at the top of a castle tower. Eager to be on our way to the next world, we pulled out one of our previously found magical items, a shape-shiftin…
In the years I’ve been running my D&D game I have found it’s a really smart thing to keep a tabulation of what loot the party has won, found, or stolen, as most gamers tend to forget the minor and sometimes important details that can lead to embarrassment, dismemberment or other general nastiness that may unwind the mortal coil.
Case in point, about a year ago (real time) the party of up-and-coming heroes finally got something they had been pining for—a crawl through a fantasy version of an Egyptian-style pyramid. Gathering from various mythologies, history, and fantasy stories, I put together a decent pyramid crawl full of traps, st…
It all began when the storyline took us down to a forgotten city, now inhabited by a mysterious people. Unfortunately we were down two players—the Cleric and Inquisitor. The first hurt us far more than the other.
We started exploring this city with a Fighter, Barbarian, Rogue, and myself, the Wizard. The city alleys were full of undead wraiths who reduced the light by one degree, so all of our light sources were extremely dimmed. After many strength-draining wraith touches, we got through. This was the first area the Cleric would have been key in.
A little later on, we heard someone screaming from the middle of a square. We rushed i…
This little tale comes from a GMing policy I've adopted from other systems where I simply say "Yes" when the PCs want to do something. I generally let the dice decide a lot of things so that the players don't feel like I'm railroading them.
The campaign I've been running has an ongoing follower named Janus. Most GMs will probably quickly see the hint in the name of the Roman God with two faces. In order to add flavour to this character, one of the players started asking me details about him. I gave a thorough description, but when his donkey got mentioned everyone stopped paying attention to Janus and started talking about the donkey…