Tales

I Have A Plan

Posted on September 27, 2017

I was part of a group where one character was vastly overpowered compared to the rest of us—a weretiger Monk, who could easily have taken out all of us within a few turns. The rest of the party consisted of a Human Fighter wielding a flaming greatsword, a Dwarf Barbarian whose armor had so many spikes and barbs he was essentially a weapon, a Half-Elf Rogue who was more circus acrobat than lethal, and a Human Cleric who was geared to only heal.

After many adventures we found a magic lamp, and were each granted a single wish. After each member wished for weapons, stat points and the like, it came to the Monk, who wished to hit like a m…

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Lost in Translation

Posted on September 25, 2017

A couple of months ago, I enticed my girlfriend into trying out D&D for the first time. I'd been working on a homebrew campaign over the last year and a half, and was really excited to DM things for her.

She took to it almost instantly. Her character, a stubborn Half-Elf Rogue dubbed Revella Blax, had been sent by the king to rescue his daughter, Princess Sophia, from her abductors. Along the way, through cunning, trickery, and even diplomacy, she occasionally gained the help of certain NPCs in the accomplishment of her quest.

Most recently, her quest had taken her deep into a cavern infested with undead, an owlbear, and a particula…

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Triple Magic Item Kill

Posted on September 21, 2017

I was DMing for a strange group: Cleric, Barbarian, Ranger, Paladin, and Bard. This wasn’t the strange part. The Cleric refused to heal characters, the Barbarian was overly cautious, the Ranger was inattentive, the Paladin was enslaved to the Bard, and the Bard was trying to sabotage the campaign. Also, when rolling for trinkets, they got almost all magic stuff. But on to the story.

I had these guys in a tough dungeon, and a few NPC party members (not previously mentioned) had already died. They were facing the boss and had already taken out his minions. ANY players know that when magic items are broken, @#$% happens. So, my cautious…

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Everything Was Going So Well

Posted on September 20, 2017

Among our characters were a Fighter (whose player was a twelve-year-old, the son of one of the other players), a Mage who was fairly evil (though the other characters didn't know), and my character, a tiny little Beastmaster (she rode a bear). Also a few others, including a Thief.

The campaign involved taking out a lich. Over the course of the adventure, we'd found some old magical armor that the lich had been looking for, which had been owned by a previous lich. The bulk of the armor was basically just magically boosted armor, but the helmet had some nifty built-in spells.

The Fighter decided to wear the suit of armor, and the Mage…

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The Circus is in Town

Posted on September 19, 2017

Our little group of adventurers were stuck in a goblin camp, that for the moment were our allies. We needed exotic saddles for the mounts that the goblins could provide. But we were broke.

My multiclass Rogue/Warlock went on a stealing spree that did not go so well. Nor did the pub performance of the Bard. So we did the only logical thing—we decided to start a circus.

The next hour at the gaming table was a flurry of ideas and planning on how to make profit. It was decided that my Rogue did the promotion, because he was a good liar. The Bard was in charge of arranging the performances, and the Dragonborn Sorcerer was in charge of th…

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