Tales

Blessing or Curse

Posted on June 19, 2017

I’ve been a DM for the better part of a decade now. In my latest session I ran a vintage AD&D module adapted to 5th edition. Now, the older editions of D&D, especially the ones before 3rd edition, are notorious for their randomness in magical rewards.

One of the items my players came about and identified was a very special cursed ring. The ring itself could have been very useful, because of its property to make the user fly, but there was a catch. Anyone who wore the ring could never agree with anyone else's opinion or suggestions, and would go to almost any length to support their own ones even if they knew deep down they were wrong. The players decided to sell it but never got the opportunity to do so.

At one point, the players ambushed an advance scouting group spying on a town's defences while planning a siege. The players made short work of them, and kept one alive (but unconscious) for questioning. Then, the Fighter of the group had an idea. While the prisoner was knocked out, he slipped on his finger the "Ring of Contradiction" (which they had forgotten could make one fly). They forcibly made the scout, via reverse psychology, tell them his plan. It worked... until the now-conscious scout realised he could now fly.

He did so, darting out of the dilapidated building and leaving the party to pick up their jaws from the floor. I believe he gave them some rather rude hand gestures as he flew away.

Two magical scrolls and a charred body later they fixed the problem, but that single ring gave me the opportunity to make the most unimaginably funny and silly encounter I’ve ever run in a RPG.

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